![]() The scene at the start menu is the opening. In the previous two games we at least got a little opening speech to recap what’s going on. But as the Inquisitor is also confused, I suppose it does a good job of evoking the feelings your character’s having. It just sort of dropped me into the thick of it, leaving me confused. But they don’t escape unscathed, as they now possess a Mark that allows them to close rifts & seal the Veil. Only the Inquisitor survives thanks to the help of a mysterious being of light. However, something goes horribly wrong, resulting in a Breach - a massive tear in the Veil that separates the world of the living from the world of spirits. The supreme authority for the Chantry calls a Conclave, a meeting between both side to negotiate peace. Due to the events at the end of the previous game, the Chantry & mages are at war. Inquisition picks up not long after the events of Dragon Age 2. So I spent the better part of the evening messing around with the character customization & playing through the opening section of the game. ![]() My thought process went, “Oh, I should get it today,” then hearing a door shut outside & thinking, “I bet that’s them.” Weird, but in a good way. I swear I must be getting psychic or something, because I had just gone online to check the status of my Dragon Age: Inquisition order & saw that it was on a UPS truck to be delivered when the UPS man pulled up in my driveway.
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